Enough for it to be active but not this mindblowing 100k+-200k+ phenomenon. I'd probably throw it more into the same category of like 20-30k+ if it had a proper release. If we go by u/Paradoxe-999 's assessment, the global total is around 1.1k-1.2k. ago Well, the steam stats now say '377 in the last 30 days'. ago Now it is like 50 :/ AgitatedBowlofCereal 7 mo. ![]() ![]() I don't know about Among Us or Fall Guy levels of players. So currently, between 2,000 and 3,500 players per hour worldwide. Plus, the game is stupidly generous with rewards if you know what you're grinding for to the point that chapter keys can practically be free if you save up the coins you accumulate wisely. It can be as descriptively complex as you want it to be in mixing and matching playstyles to accommodate how you play best. I have no patience for the majority of over-saturated battle royale's on the market, yet I find plenty in variety and uniqueness in Spellbreak to potentially grow from. If not for the Epic Games Store bs exclusivity and lack of proper advertisement buzz, this game would be sitting comfy right next to Among Us and Fall Guys as another multiplayer craze with a blooming audience surrounding it. They will welcome all corrections to their data. They currently have three open scholarships for 2023-24: B.J. Originally posted by Amazon_Peach:I've been playing Spellbreak for the better half of a year and since the beta days, so I'm elated that the game can have a bigger audience with new players on Steam! Collegiate Data ( about ) courtesy SABRs Collegiate Committee. 1 day ago &0183 &32 Heres a look at whos planning on coming to town along with some other players who have mentioned the Hawkeyes.
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